10 Years Ago...
Hot Tramp, I Love You So . . . . . . . . . . . . . . . . . . . . . . .Friday, January 25, 2002 -- tigole
Ssrae Opens For Business
So during our weekly assassinations of our good friends the Glyphed and the Exiled we checked the doors like we always do (ever since some doors were changed from not pickable to pickable) and discovered that Xerkizh the Creator was now up for grabs. I am still not sure if this was a wise, well thought out design desicion or if some monkey in quality assurance, chained to a cubicle, is getting beat right now in San Diego. Either way, this was the first time we have been able to take a shot at this mob without fear of Ssploiting the doors -- and you bet your sweet ass we took advantage of the opportunity.
The fight was pretty fun. And the loot was absolutely re-goddamned-diculous. Check out this bullshit:
OMFG MAGE ONLY LOOT!!
Well, actually that mage dagger is pretty nice and I give phat props to VI for putting in some Caster loot but of course we had no mage there in Ssrae so congrats me on the Dagger, just what I always wanted. Too bad people got mages nerfed by Ssploiting the doors -- we might of actually had a mage with us to loot it. (cue dumbass flame on messageboards)
Here's a picture of the Creator fight for anyone who actually gives a rat's ass. Note the l33t strategy: Bard Tanking!
So I gotta tell you guys about our Glyphed fight because it's actually worth mentioning. We are fighting Mr. Glyphed Covered Cacksugger and everything is going very smoothly. There is 0 doubt that we will beat him. He's even holding a Dagger we have never seen before -- something with a new graphic and piercing. He enrages and then gets to no visible life and begins to flee. What happens next???? POOF. He vanishes. Then he is back on his spawn point, full hp, and summoning people. So we pull him back to the group and have to kill him again. To tell you the truth killing two Glyphed in a row, with no pause, back-to-back was a really fun fight. I wonder if that is "working as intended" as well. Fucking buggy ass zone. Oh, here's that dagger:
At first we're pretty excited. After all, the dagger would be pretty sweet. Then we notice it's OFFHAND only. To add insult to injury the HASTE is a fucking PROC that lasts 18 seconds (18 mo faka seconds?). ROFL. Yay, more useless loot. And p.s. VI I bitched about too much monk loot because I wanted CLERIC and CASTER loot -- not 10 million fucking daggers. What is with the uber goddamn weapons on Rhag 1 -- the biggest poosae in all of Norrath??? Jesus Christ you guys give new definition to the phrase "knee-jerk" -- sheesh. Save the uber weapons for the uber mobs (p.s. Rhag one = anti-uber mob) and put CLERIC and CASTER loot on those fool poosae push-overs. I know you guys all have level 17 characters on test that you levelled all by yourself and what not so you know your game really well but try this sometime guys: /buff up some level 60 characters then spawn Tunare and Rhag 1 and try to beat them both -- get back to me on who is harder. Oh wait, I bet you chumps die to both =P
You know I constantly bust VI's balls. The truth is, I love their game and think it's sheer brilliance. I just want it to reach its full potential. So for all my criticism of VI, I am their biggest fan. But goddamn, why not consult with some players before implementing some of this stuff? We've all come to accept that Everquest is an eternal work in progress. You have all these people who live and breathe the game -- why not use them as a resource? Oh well, what do I know. . .
Working As Intended
l33t spelling. . .
Stalkers, Wanna-be's and Unoriginal Bastards
Quote of the Day
Welcome to the LoS website.
Over the past 10 years this site has gone through a variety of owners, servers, and hosting sites. In fact it would most likely be completely gone if it weren't for some luck. A while ago I was traveling for business and while hanging in my hotel room for some unknown reason I decided to look at the old LoS site. While there I was hit by a strange feeling that it would really suck if the site were ever to completely disappear and so I fired up Teleport Pro and made a copy of the site on my laptop.Well it turned out to be fortunate as a few months later the site disappeared from the web. A number of things collided. No one was really watching the site, the domain legacyofsteel.net went up for auction, and the hosting site was unresponsive to inquiries by former site admins to get at the actual data.
So when the site disappeared I checked around and found that legacyofsteel.net was up for auction. I got in a minor bidding war but luckily no one out there thought it was worth more than a couple hundred bucks.
Unfortunately this site was created 10 years ago in a variety of free html editing programs, text editors, and god knows what else. That any browser could display this steaming pile is a testament to the html leeway provided by modern browser software. On top of that in order to attempt to recreate it I've had to rely on files created by Teleport Pro (which does as good a job as you can).
I've tried to maintain the look and feel of the last known incarnation of the site yet updated portions for easier use. For instance, the galleries and archives have been updated for better browsing.
So maybe it was ridiculous putting all the time in to clean up this PoS, but here's the deal. Much like your friends from high school or college, my EQ guildmates are friends you rarely see but when you do you pick up right where you left off. So I look forward to sharing a beer with many of them over the years to come and yes we were geeks. Yes, you can say "Nerd Alert" all you want but before most people ever heard the term MMORPG or Wow or any of the others...
we slew dragons.
--Adorean Lew,Master of the Arcane,"Port Bitch"
